If you mean this:
00:02:08.909 : <WARNING> [model] ‘/model/mover/characters/new_generation/new/models/man/serviceman/ngn_serviceman_lod0.pmg’ vertex skin overflow – skipping draw due to too many animated models!
That’s on the game-side, not you.
These ones:
<ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 79020
Maaaaaaaaaayyyy indicate your GPU isn’t good enough for 1.40?
One thing that radically changes in v1.40 is they changed from ao_baking system on models, to a vertex-paint-baking system.. as far as I understand it anyway.
This is heavier on GPUs, I’m told, and in most cases accounts for the lag in the new game version for some folks.